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Microsoft released a technology demonstration from its AI Copilot research labs, showcasing a generative AI creating Quake 2 ...
When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView ... incredibly expensive machine designed for 3D rendering and simulation – was only capable ...
Oculus CTO John Carmack, the lead programmer for classic games such as Doom, Quake and Wolfenstein 3D who joined the VR company in 2013, took to the Google+ group of Racket, the Lisp/Scheme-family ...