In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
I'm digging into JSBSim for a project I have using OpenEaagles (OE is the framework, JSBSim is used to do the dynamics heavy lifting). There's some changes that I'm trying to make to JSBSim, and I got ...