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as publishers and developers adjust to post-pandemic demands, rising production costs and growing competition in the industry. The result: Roughly 6,500 video game workers have been laid off ...
Inverse spoke to nine video game content creators, developers, and journalists about how their habits have shifted during the pandemic. Even long-time players found their routines shuffling over ...
Reign of Cthulhu and Pandemic: Iberia, had been attempted back in 2016. But along came one of the world’s most popular video ...
Now companies are facing post-pandemic dip that has many smaller players in the industry downsizing. (Claudia Greco/Reuters) The number of video game companies operating in Canada dropped nine per ...
Hideo Kojima is responsible for one of the more unique pieces of storytelling we have experienced in recent years, in any ...
Looking ahead to the future, Hideo Kojima doesn't believe that Kojima Productions will survive if his successors imitate him ...
Because of supply chain issues during the COVID-19 pandemic, Japanese stores used ... One-quarter of all respondents reported playing video games for 1 to 3 hours per day, and 5% reported playing ...
Blumhouse Productions is teaming up with Atomic Monster and Kinetic Games to adapt the hit horror video game 'Phasmophobia' into a feature film. First released in early access in 2020, the ...
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