In 2014, Blizzard revealed in an interview with Polygon that it had canceled its ambitious MMO project known as Titan, a follow-up to the massively successful World of Warcraft. A month and a half ...
And so on and so on. What keeps happening with these huge projects that get cancelled, like Project Titan or now this now-dead Blizzard survival game? Is there one repeated mistake? Lots of factors!
The iPhone maker’s Project Titan has “proceeded unevenly since 2014 when it first started to design its own vehicle from scratch”, Reuters reports. And in January 2019, under the new ...
but Blizzard was having trouble finding its fun factor. The levelling system was, “cluttered and confused,” according to Overwatch’s game director Jeff Kaplan, though elements of it were carried ...