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In Super Smash Bros., the typical way to recover is by latching onto the platform edge upon reentry. It gives momentary invulnerability to the grabber, coupled with a pair of get-up selections.
The Super Smash Bros series is a near-impossible act to follow, but that's exactly the challenge MultiVersus faces as a new, free to play Smash-like from developer Player First Games.
There have been a lot of brawlers 'inspired' by Super Smash Bros. Ultimate, and the latest one to arrive on the scene is the Warner Bros. title MultiVersus - featuring iconic heroes and cartoon ...
By all sources, Super Smash Bros. Ultimate’s online will likely never switch up its netcode or improve in any significant way. Especially since development on the game is effectively at an end, now.
Masahiro Sakurai, the creator of Kirby and Super Smash Bros, laments the loss of all-rounder developers in the games industry ...
Sakurai noted that indie titles have their own challenges, one being the sheer amount of competition. “Indie games are ...
Nevertheless, Super Smash Bros. will continue to be a giant in platform fighters for as long as time exists. In contrast, MultiVersus is the new kid on the block, but the ambition is quite clear.
Super Smash Bros. Melee is one of the most well-received video games of all time. It’s the GameCube’s best-selling title, it received praise from critics and fans, and has a die-hard community ...
Each method has its own quirks, and some are much faster than others. Below, we’ll break down how each one works and which ...
Gameplay of Super Smash Bros. Ultimate on Nintendo Switch 2 ...
When the Nintendo Switch 2 dropped, millions of fans were quick to grab the console and install one of the backwards compatible games.