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Texture space shading allows for performance optimizations such as reusing shading from previous frames. Sampler feedback can be used to further optimize texture space shading.
By decoupling shading from the screen-space pixel grid, TSS can achieve a high-level of frame-to-frame stability, because shading locations do not move between one frame and the next.
UL Benchmarks says that the test runs in two passes, as follows: "In the first pass, the scene uses texture space shading and a custom software solution that generates information about which ...
Texture space shading allows for performance optimizations such as reusing shading from previous frames. Sampler feedback can be used to further optimize texture space shading.
It's in this space that Nvidia developers Henry Moreton and Nick Stam have published a look at another Turing-specific feature the company is hoping to convince game developers to adopt: Texture ...