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One advantage of low and mid-range virtual reality headsets like the Gear VR or the Oculus Go is they're wireless, relying on phones or onboard hardware for their power. High-end headset like the ...
And the new Vive Wireless Adapter works brilliantly – it's the ... you're getting ever more tangled up and about to pull your PC off the table and onto the floor. The 60Hz Intel WiGig connection ...
The HTC Vive has provided the highest-end VR experience on PC since its launch ... and Vive's own site as well. The Vive Adapter will cost $299 and installs in minutes. Vive Pro users will ...
While expensive, the wireless adapter eliminates one of the annoyances with the Vive—having to dangle a series of cords from the headset to a link box, which in turn connects to a PC.
One of the few exceptions is KwikVR, an adapter that takes wired, PC-based headsets like the HTC Vive and Oculus Rift and makes them wireless. New Atlas took KwikVR for a spin. One of the ...
While all the major VR headsets still ship with wires to attach them to a PC, HTC is offering an official wireless adapter, developed in conjunction with Intel and DisplayLink, for the HTC Vive ...
The most anticipated of these — if only because it was shown last year — is the TPCast wireless adapter ... wires between the headset and your PC. The Vive’s best feature, the room-scale ...
The Vive wireless adapter is a way to play with VR wirelessly at home as long as there's a PC nearby. This was already possible, in a sense, via an accessory made by TPCast for the Vive last year.
In the case of the new official Vive adapter, you must have an extra PCIe 1x slot in your PC for an Intel WiGig card, which gets connected via coax cable to an antenna. That antenna can be mounted ...
We may receive a commission on purchases made from links. The HTC VIVE Wireless Adapter is a bit of technology that changes the overall feeling of reality in a room-scale VR experience. This is an ...
Chinese accessory wizards, TPCast, have created an adapter for the HTC Vive which makes it completely ... which keeps the user tethered to their PC, completely freeing the virtual reality world ...
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