W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and ...
My extensive look at Monster Hunter Wilds took me through the first chapter. I won't spoil the story beats. Suffice it to say ...
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
Capcom has extended the Monster Hunter Wilds Open Beta Test 2 by 24 hours due to a PlayStation Network outage. The test ...
In a sentence that will sound completely normal to long-time Monster Hunter fans, it uses its farts and breath attacks to ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
A Monster Hunter Wilds streamer uses a niche method to battle the game’s creatures, turning a saxophone of all things into a ...
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
I can't even fathom how much money Capcom is banking on Monster Hunter Wilds making (seriously, I'm not good enough at math ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...