While he names a few reasons why the handheld wasn’t as successful as they’d like, the first answer he gives is its proprietary memory cards. In the interview, Yoshida names several technical choices ...
Yoshida also reveals that the PS Vita dev kit featured a video out, which allowed developers to plug it into monitors and ...
The PS Vita struggled due to technical choices like proprietary memory cards and rear touchpad, according to Shuhei Yoshida. Limited resources led to prioritizing PS4 over handheld projects ...
“People have to spend more money to get the memory card.” He also lumps in the back touchpad, and OLED as potential factors for the PS Vita’s inevitable demise, albeit for different reason ...